Guides · Play with Overtone
Getting startedComing from WWMIPlay with OvertoneAdd your modsMix outfits and loadoutsTimbre on a Mac or LinuxHow to create a modEdit a mod in BlenderPaint a mod's texturesWrite a descriptionWhen a mod does not draw rightGuides/Play with mods
Play with Overtone
Start Wuthering Waves with your mods, from Timbre or without it, see your changes as you save, the overlay and every in-game key, other tools beside Overtone, and removing it.
Once Overtone is installed, every way you start the game starts it with your mods:
- One press from Timbre. It keeps Overtone up to date as it starts the game.
- Or the game's own launcher, Steam or Epic. The same mods, the same overlay.
- Changes show as you save. No reload key, no restart.
- Timbre is installed and your mods folder is set (Getting started). Modding breaks Kuro Games' terms of service, and the game runs anti-cheat: play at your own risk.
- The game runs on DirectX 12, its default. Overtone works only there and stands aside on DirectX 11: if you switched the game's launcher to DirectX 11 for WWMI, switch it back.
Press Play. Timbre installs or updates Overtone in the game's folder, then starts the game. Play then says how the game stands:
| Play reads | What it means |
|---|---|
| Installing, Starting | Timbre is putting Overtone beside the game and starting it. |
| Loading | The game is starting; your mods come with it. |
| In game, with a face | The game runs with your mods; the face is who is on screen. Press it for the In game panel. |
| On screen | The same, on that character's own page. |
| No mods | The game runs without Overtone. Close it, then press Play. |
| Running | Live link to Timbre is off in the game's settings: your mods draw, but Timbre cannot see the game. |
A dot on Play means a newer Timbre is ready; Timbre offers it once the game is up.
The first Play also downloads Microsoft's shader compiler. Afterwards Settings → Play says Overtone is installed. When it says An update for Overtone is ready, the next Play installs it.
If Timbre asks Texture quality, pick the textures you downloaded in the game's launcher. It asks once; Settings → Play → Launch options holds the answer.
Once installed, Overtone stays in the game's folder. Start the game as you always do, from its launcher, Steam or Epic, and Overtone loads with it and draws the same mods.
- On some PCs the game draws with DirectX 11 even when its launcher says DirectX 12, and no mod shows. Start it with Play in Timbre instead, which asks for DirectX 12.
- The overlay works without Timbre, and what you change there is saved for Timbre to see.
- Adding mods and updating Overtone still need Timbre.
A saved change to a mod, in Timbre, in Blender or by hand, shows in game a moment later. That is Reload when files change, on unless you turn it off, under Mods in the overlay's Settings or Timbre's Settings → In game → Options. With it off, F10 reloads every mod.
Press Home, or both sticks (L3 and R3) on a controller. Its sections are down the left side; Ctrl+1 to Ctrl+4 open them.
| Section | Use it to |
|---|---|
| Wardrobe | Turn any character's outfits on and off (Q and E step through characters), and set a worn outfit's switches, sliders and looks. |
| Loadouts | Put up to eight loadouts on a wheel (Save what I wear here) and put one back on (Wear). |
| Settings | Change how mods are drawn, loaded and keyed. |
| Tools | Point at something to see what it is and dump it (Picker), see what Overtone is doing (Report), or change the developer switches (Debug). |
Along the top, Mods on turns every mod off and on, as F8 does; beside it are a screenshot button (F9) and Hide the game's UI (F6).
Outfits, mixes and loadouts are in Mix outfits and loadouts.
A setting changed in the overlay lasts until you quit the game. Press Save to keep it. Timbre's Settings → In game holds the same settings. Each game keeps its own.
To hide only your UID and keep the rest of the HUD, turn on Hide UID in Settings → Privacy in the overlay, then start the game again. Other text in the same corner, such as the login status, is hidden with it.
Overtone loads ReShade, OptiScaler, Special K and DXVK after itself.
- Install the tool into the game's folder as its own guide says, as
dxgi.dllord3d12.dll. - Press Play in Timbre. Overtone moves the tool's file aside and loads it after itself.
Settings → Play lists each tool under Add-ons, with a switch to stop loading it.
| Problem | Do this |
|---|---|
Play says Not started: and that ReShade is d3d11.dll
|
Reinstall ReShade as dxgi.dll. Overtone cannot load it after itself as d3d11.dll. |
| Neither of two tools loads | They are installed under one file name: install one as dxgi.dll and the other as d3d12.dll, or turn one off under Add-ons. |
In Timbre, open Settings → Play and press Remove. This takes Overtone out of the game's folder and puts back any tool it moved. Your mods are untouched, but mods Timbre made native still do not load in XXMI (What native means).
The next Play installs Overtone again.
| Key | What it does |
|---|---|
| Home, or L3 and R3 on a controller | Opens and closes the overlay |
| Ctrl+1 to Ctrl+4 | Open the overlay's sections |
| Q and E | Step through characters in the overlay's Wardrobe |
| F6 | Hides the game's UI until pressed again |
| F7 | Stops the game fading your character out when the camera is close |
| F8 | Turns every mod off or on |
| F9 | Saves a screenshot to Pictures\Overtone, without the overlay, the HUD or your UID (Screenshots without the game's UI in Settings → Privacy) |
| F10 | Reloads every mod |
| F11 | Dumps the character on screen as a mod (How to create a mod) |
| F12 | Records the character on screen while she moves, then dumps her; press again to stop early |
A mod's own keys, such as the one that takes off a hat, work only while that mod is on screen (A key does nothing).
To change a key, use Settings → Keys in the overlay, or Settings → In game → Keys in Timbre.
One key can be given to several of Overtone's actions, and a press then does all of them. Timbre turns the key amber
on each of its rows and names the others (Same key as Reload mods). The overlay's Settings → Keys names them in
amber too, along with the game, other programs and your mods where they use that key. Two pairs act otherwise:
| Same key | A press |
|---|---|
| Loadout wheel and Overlay | Opens the overlay; the wheel never opens |
| Dump character and Record character | Starts a recording |
- Mix outfits and loadouts: several outfits on one character, and the loadout wheel.
- Add your mods: more mods, and updates.
- When a mod does not draw right.
Applies to Timbre 26.1028.0 and Overtone 26.1028.0.